Wilders Tower Guide

Wilders


[Stages 1-100]


All you need is a good dps unit ( Solise, Eironn, Tasi)and Arden.


[Stages 101-200]


You mostly just need these heroes to progress quite easily:


Eironn-Tasi-Nemora-Lyca-Gorvo-Saurus


You can achieve equal amounts of success with either Gorvo or Ulmus for Early game. Ulmus will provide more heals and roots that synergise well with Eironn or Gorvo that attracts enemies to himself with his ultimate and much tankier than Ulmus. And provides a shit ton of stuns.


However later on Gorvo will become superior and to survive with higher lvl difference healing is inferior to CC that Gorvo provides.



Signature Item:

Lyca's signature item to +20 is a priority to increase Eironn's damage.You may upgrade Eironn's signature to +30 as the first one. The rest don't really require higher signature until the later stages. An elite Lorsan may also be used for these stages. Kaz may also be used. Saurus should be the second +30 for his amazing healing.


Eironn should still get his SI to +20-+25 first as his vortex speed depends on his mspd that his SI gives


Ulmus isn't usable with atleast +20 SI. Lorsan only needs his activaion. Tasi and Nemora will need it to +20 much later on for stats until all are +30 for stats much later on. Gorvo already very good with his +10. +20 and +30 is a plus but not important to have.


Saurus is a must have +30 Team wide heal which is superior to Nemora's ult.



Hero usage:

Seirus can also be used for these stages and make your team have 2 tanks but such stages,places where this is necessary are very low so just take a mercenary Seirus for such stages.


With the introduction of Saurus, Seirus isn't even required anymore as Saurus does what Seirus does but 10 times more damage, tanking ,CC and healing.



Average Heroes:

(Since there are no bad wilders)


Solise and Kaz can also be used but are usually not as efficient as the others stated above. Solise's flower won't survive long enough for it do alot of damage. But if it stays alive long enough, it will outdamage Eironn. So it depends on you if want try a thousand times for the right Rng for flower placement.


Kaz has insane dodge with +30 SI but doesn't provide any cc or support for the team nor is a pure dps and relies heavily on rng. Not optimal to use. Still can be used as a tank in any stage without a brutus which are not many.


Seirus is tank that does nothing but take damage. His cc is very slow and indfeior to Gorvo.


Ulmus is the worst tank among them all as he can't tank more than 5 seconds due to his terrible base stats and no damage mitigation.



Bad Matchups:

Your most annoying enemy will be Brutus. He does alot of damage, heals and his roar makes your dodge 0.And since all the wilders except the tanks depends upon the dodge to survive its usually a bad matchup for them. Brutus also cannot be burst down due to his immunity sheild and hence is a serious threat to you. Enemy Tasi is mildly annoying if she one shots your Eironn. Ezizh will also be very annoying if you don't kill him with Eironn very early on.



Ascension priority:

Eironn>Tasi>Saurus>Nemora>Lyca> Gorvo>Lorsan


If an Ezizh appears in the enemy team comps Usually try to kill him first with Eironn. Lyca , Saurus Tasi and Eironn can do good damage, so don't always think if Eironn dies all is lost. But Eironn is the top priority to keep alive.



Team cores:

Eironn is your main dps with Lyca and tasi doing decent damage too. Nemora charms and heals which are a must for survival. Tanks just to take the initial hits. Lorsan can make sure a unit like Tasi even though avoids damage with her teleport still gets really low because of the link with some other enemy. Gorvo for a tank can interrupt a shit ton of ults right before they are casted saving you big time.


Note: Gorvo is a GOD for Athalia stages as he is the only one who doesn't get one shot and escapes her. Dodge heroes die due to her high accuracy later on. Tasi won't survive. Ulmus and Seirus can't escape so they die from the next combo attack. Gorvo has a shield and jumps away making him very viable for lategame Athalia counter for wilder tower. He needs high ascension to do this though.


Elder Tree:


The elder is a very nice boost to all heroes, however you need it for alot of other places. So the only scenario you may use it for the towers is in the case where you reset your tree and buff up specific Virtues for a week or 2.


Eironn needs the highest dodge to survive with pulling all the enemies. Same goss for Lyca to survive for her to provide her SI buff. The small swords are a nice bonus so 20+ is a good place for them.


Sustenace is great for Tasi's haste.


Might +10 is godly for Saurus to do more damage.


Fortitude is only important for Gorvo to survive the Athalia while Sustenance is a must for tankt Tasi and Nemora. Alot more healing potential too with it.


Counter Guide:


Brutus:

No counter. Pray to the rng gods that he doesn't spin while his debuff is on your heroes. We will kill all of em if thats the case. However Gorvo can jump and interrupt the initial Brutus Roar.


Athalia:

Gorvo, explained in detail above


Nara:

Lyca fodder or use Lyca as fodder and Eironn near her so he pulls nara with his vortex and kills her. If Eironn is a must somewhere he can't get Nara then just Sacrifice Lyca. If Gorvo is +30 SI you can also use him against Nara. Before that Lyca is a better choice.


Fawkes:

Eironn to Vortex him and interupt with Gorvo before he coffins someone.


Tasi:

Pray to the Rng Gods that Tasi teleports to the right to get hit by Eironn's Ultimate or Gorvo to constantly stun her.


Saurus hard counters Tasi cause its much harder to burst him down with his constant heals and shields.


Shemira:

Tasi usually banishes her. Not a threat when always cc's by charm, banish,frozen or asleep. Just interupt her ult with tasi etc to survive or else you are dead.


Silvina:

Usually targets Nemora so put her frontline and wait for Rng to make Nemora survive and Eironn pulls Silvina to him.


Thoran:

Make sure his curse is always put on lyca or else it will be bad news if others get affected.


All other heroes like Ezizh, Ulmus, Eironn, Warek, Khasos, Lucius, Belinda, Gwyneth,Thane, Numisu etc are countered by Eironn.



Hero placements:


Wilders are special in the way that any and every hero can be placed in any slot depending on the enemies and perform very well


Perfect Gear Sets:


Eironn is the only one needs it the most to dodge all the enemies he pulls towards himself. All others can do good with T2 wrong faction gear. Though, perfect gear on Tasi,Saurus and Lyca will always also be even better.


Mercenaries:


Every hero can be loaned as a merc other than Eironn for later stages as with only 500 dodge in the non perfect gear he won't survive as a merc.



[Stage 201-459+]


These are team strategies for the endgame part of the tower. Here you have to make choices and really invest in heroes you want to go forward with. All the signature item and furniture item requirements stated below are the minimum for good team progress.


Set 1: Eironn Burst(Burst)


Core concept:Eironn pulls in heroes and kill em while Tasi, Nemora and Gorvo cc them if required. Lyca and Lorsan are essential for the burst and Saurus is good for extra sustain if required.


Key heroes:


●Eironn +30 SI and +3 FI. His furniture is really good as it basically makes it that he will nevee dissapoint in damage.

●Tasi +25 SI and +3 FI. Great cc, damage and tank.

●Lyca +20 SI +3/+9 FI. Good buffs and godly damage at +9. She will outdamage both Eironn amd Saurus with +9 FI.

●Lorsan for the link that pretty much is necessary for the burst potential with the link against enemies like Skreg and Tasi.


Others:

●Gorvo to interrupt the initial Brutus Roar and become a cc machine that can counter both Athalia and Nara.

●Nemora for the charm and inferior healing. Her +9 FI is great to prevent Brurus too.

●Saurus for the superior healing and extra dps and can take some hits. His +30 SI amd +3 FI are greta for pve in general.


Set 2: Eironn Stall(Stall)


Core Concept:Relies on Eironn, Saurus and Lyca doing damage overtime, while Tasi, Gorvo, Nemora and Saurus stall the team. Key heroes:


●Eironn +30 SI and +3 FI. His furniture is really good as it basically makes it that he will nevee dissapoint in damage.

●Tasi +25 SI and +3 FI. Great cc, damage and tank.

●Lyca +20 SI +3/+9 FI. Good buffs and godly damage at +9. She will outdamage both Eironn amd Saurus with +9 FI.

●Gorvo to interrupt the initial Brutus Roar and become a cc machine that can counter both Athalia and Nara.


Others:

●Nemora for the charm and inferior healing. Her +9 FI is great to prevent Brurus too.

●Saurus for the superior healing and extra dps and can take some hits. His +30 SI amd +3 FI are greta for pve in general.


Weaker sets:


Solise carry(Continuous damage)


Core concept:Enemies like Brutus, Skreg, Ferael etc were huge threats to Eironn comps back in the day but with the introduction of Saurus and Eironn Furniture, these have become quite easy to deal with even without solise teams.


The Solise teams relies on Solise surviving letting her flower survive to burst enemies down.


Key heroes:

●Solise +30 SI and +3 FI for sufficient damage and consistency on flower damage.

●Tasi +25 SI and +3 FI. Great cc, damage and tank.

●Lyca +20 SI +3/+9 FI. Good buffs and godly damage at +9. She will outdamage both Eironn amd Saurus with +9 FI.


Others:

●Gorvo to interrupt the initial Brutus Roar and become a cc machine that can counter both Athalia and Nara.

●Nemora for the charm and inferior healing. Her +9 FI is great to prevent Brurus too.

●Saurus for the superior healing and extra dps and can take some hits. His +30 SI amd +3 FI are greta for pve in general.

This post was so long that it couldn't be accepted due to max word limit so it has been reduced and divided into part 1(Lb and wilders) and part 2 (Gb and Maulers)



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